Evangelizing User Experience
February 12, 2013
In the dark ages of development, great software meant packing in the functionality. People began doing more and more with their software. Updates meant newer and more exciting functionality. Sounds great, right? Of course it does, but something went horribly wrong. Slowly we became inundated with cluttered screens as software developers struggled to find a place to put their latest innovative functionality. Buttons began adding up and before we knew it, we were inventing user interface controls like ribbons to hold all the buttons.